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Toji no Miko: Kizamishi Issen no Tomoshibi
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Like most mobile games, Toji no Miko: Kizamishi Issen no Tomoshibi occasionally receives new content or undergoes changes to certain features of the game. In order to do this, the game enters a maintenance period where the game becomes inaccessible for the players. During this time, the game receives updates, which can only be added to a player's client by both updating the game client and downloading additional files. After doing the necessary updates and after the maintenance period, the game can be accessed again by all players through the updated client.

This article lists down the changes implemented by the game for each new version of the game.

Take note that an updated client is required in order to download the new files added by a new patch.

All times mentioned in this article are in JST (GMT+9).

1.2.14

Date: November 29, 2018, 13:00 - 18:00 JST (tentative)

New Additions

November Content

  • Added Chapter 10 of Act 2 of the Main Quests (goes live on November 29, 6:00 PM)
  • Added the Super Emergency Special Quest Campaign (November 30, 11:30 PM to 11:59 PM)
  • Changes to the Title BGM, replacing the instrumental version with the special lyricized vocal version

December Content

  • Added Christmas-themed events (goes live on December 1, 12:00 PM)
  • Added the Tsuchikoma Manifestation for Advent of Calamity (goes live on December 1, 12:00 PM)
  • Added Special Login Bonus (goes live on December 1, 4:00 AM)
  • Added Special Campaigns (goes live on December 1, 4:00 AM)
  • Opened Tournament Season 6 (goes live on December 3, 12:00 PM)
  • Added three new Attributes: Heaven, Earth and Humanity
    • Members released starting from this version will feature the three new attributes

Function Improvements

  • Improvements to the Mission List for Achievements and Limited-Time Missions, allowing players to receive rewards from Achievements and Limited-Time Missions that are past their closure date
  • Other minor bugfixes

1.2.10

Date: October 22, 2018, 13:00 - 18:00 JST (tentative)

New Additions

  • Next event added (goes live on October 22, 2018, 6:00 PM)
  • Added the Daily Mission Strengthening Campaign (goes live on October 23, 2018)
  • Added the 4★ Guaranteed Gacha Medal Campaign Exchange Shop to the in-game Exchange feature
  • Added the "Limited-Time Tab" to accommodate limited-time missions that were previously added to the Achievements Tab in the Mission Menu

Feature Improvements

  • Improvements to Auto-Assembly (see Unit Assembly)
    • It is now possible to filter Main Members according to rarity and attribute type during Unit Assembly. Auto-Assembly can now also be used on the Elite Special Forces Research Building. (Main Members with depleted uses can no longer be assigned to a unit in the Elite Special Forces Research Building.)

Bugfixes

  • Fixed an issue where the number of event items obtained after accomplishing Event Quests does not update immediately
  • Fixed a display-related issue after selecting the Quest Details from the Event Menu
  • Fixed an issue where only the Profile window cannot be hidden when cycling through the Cosmetics menus

1.2.9b

Date: October 11th, 2018, 13:00 - 18:00 JST (tentative)

New Content

  • New Event (goes live on October 11, 2018, 6:00 PM)
  • New Elite Special Forces Research Building (goes live on October 11, 2018, 6:00 PM) - Tower Medal added as a reward to each class
  • Other minor bugfixes

1.2.9

Date: September 28, 2018, 13:00 - 18:00 JST (tentative)

September Content

  • Added Chapters 6 and 7 of Act 2 of Main Quest (goes live on September 28, 2018, 6:00 PM)
  • Added the "Super" Emergency Special Quest with massive gains on rewards and experience (goes live on September 30, 2018, 11:30 PM - 11:59 PM)

October Content

  • Added Halloween Event (goes live on October 1)
  • Added Advent of Calamity: Onikuma Manifestation (goes live on October 1, 2018, 12:00 PM)
  • Added special login bonus (goes live on October 1, 2018, 12:00 PM)
  • Added new Ougi animations and battle start/end animations

Others

  • Other minor bugfixes

1.2.8

Date: September 21, 2018, 13:00 - 18:00 JST (tentative)

New Additions

  • Added new event (goes live on September 23, 2018, 12:00 PM)
  • Added special campaign (goes live on September 22)

Adjustments

  • Elite Special Forces Research Building maximum Training Point limit lowered again from 4 to 3: Earlier adjustment due to a bug in Elite Special Forces Research Building to be reverted after a fix has been released during this maintenance; this re-adjustment will go live upon player login after the 1.2.8 maintenance period.
  • Balancing adjustments to the Main Quest
    • One of the quests for Main Quest for Act 2 Chapters 4 and 5 cause high-load scenarios to player clients, interfering with the smoothness of the gameplay due to the number of enemy mobs. In order to remedy this, some balancing with regards to the amount of enemy mobs has been performed in these quests.

Bugfixes

  • Fixed a bug in the Elite Special Forces Research Building where the Start Battle button cannot be tapped if the Unit Selection Menu is cycled into other menus aside from the Status submenu
  • Fixed an issue where commands performed during combat have a slight delay and are not performed smoothly
  • Fixed an issue during Tutorial where tapping the Tournament button on the home screen doesn't transition properly to the Tournament menu
  • Fixed an issue in the Member Strengthening menu where the dialog box appearing when tapping on a level-up node shows a different color of Lotus than what is shown on a different dialog box that appears when long-pressing that Lotus' icon
  • Other minor bugfixes

1.2.7

Date: September 11, 2018, 13:00 - 18:00 JST (tentative)

New Additions

  • Added part 2 of the collaboration event with Dungeon ni Deai wo Motomeru no wa Machigatteiru Darou ka? (goes live on September 12, 2018, 12:00 PM)
  • Added the Tower Event "Elite Special Forces Research Building" (goes live on September 11, 2018, 6:00 PM)
  • Skill updates: Added new skill animations

Bugfixes

  • Corrections made to Event Ranking information
  • Fixed an issue regarding Chapters 4 and 5 of Main Quest Act 2 where defeating all enemies using an Ougi may cause high loads on the client, causing the client to crash.
  • Other minor bugfixes

1.2.6

Date: August 31, 2018, 13:00 - 19:00 JST (tentative)

Event Adjustments

  • The Gacha event "Keep It Steady! Marine Style Pick-up Gacha" will be extended to August 31, 11:59 PM.

Additional Improvements

  • Skill activation rates are now properly indicated on all relevant members (changes are for quality of life purposes—no changes to stats)
    • Auto-Revive skills now indicate the amount of HP received by the reviving member upon activation
    • For example: Mihono Asakura (Shrine Maiden's Duty)'s Characteristic skill indicated a once-per-battle activation of Auto-Revive. After this patch, the same card will now indicate that Mihono Asakura (Shrine Maiden's Duty) will revive at 5% maximum HP when Auto-Revive activates.

New Additions

  • Added the collaboration event with Dungeon ni Deai wo Motomeru no wa Machigatteiru Darou ka? (goes live on September 1, 2018, 12:00 PM)
  • Added the Danmachi Collaboration Commemorative Login Bonus (goes live on September 1, 2018, 4:00 AM)
  • Added Act 2 Chapter 5 of the Main Quest

Feature Improvements

  • Improved load times during Main Member Strengthening
  • Increased the default inventory space for Support Members by 100—all players are given 100 additional slots as part of the changes
  • Changed the affiliation of the Nene Support Member to EX

Bugfixes

  • Other minor bugfixes

1.2.5

Date: August 21, 2018, 13:00 - 18:00 JST (tentative)

New Additions

  • Added the event "Keep It Steady, Maritime Special Festival Team!" (goes live on August 21, 6:00 pm JST)
  • Event screen transition improvements
    • In consideration for events that have Raid Events, the Raid Quest menu will now have a button that brings players to the Event menu.

Bugfixes

  • Fixed an issue related to the Effect menu in both Okatana Restoration and Rejuvenation where the Okatana is "locked" and the Close button in the Effect menu is non-responsive
  • Fixed an issue related to the Back key in the Event Selection menu being tapped consecutive times; some Android devices suffer from non-responsive buttons when the Back key in the Event Selection menu is tapped consecutive times during the transition time between menus
  • Other minor bugfixes

1.2.4

Date: August 10, 2018 13:00 - 18:00 JST (tentative)

New Additions

  • Added the campaign "Summer Vacation Toji Friends: Spring Onion Observation Diary" (goes live on the same day, 6:00 pm JST)
  • Re-released the "Novice Toji Strengthening Training" event (goes live on August 13, 12:00 pm JST)

Bugfixes

  • Fixed costumes for Yukari Origami (Swimsuit '18) and Suzuka Konohana (Swimsuit '18) where an unnatural line can be seen on their sprites
  • Fixed a bug on Yukari Origami (Swimsuit '18)'s ougi that causes enemies affected by her ougi to be able to use their ougi or skill at the start of the next turn after having their Skill Count reduced to 0
  • Other minor bugfixes

Known Bugs

  • There is a known bug where Raid Quests can sometimes show that a player has obtained 0 coins despite actually obtaining coins during the run. This bug will be fixed on later patches.

1.2.3

Date: July 31, 2018 13:00 - 18:00 JST (extended to 19:00)

New Additions

  • Added Main Quest Act 2 Chapters 2 and 3
  • Added Event Toji Summer Vacation: Fierce Battle Arc (goes live on August 1, 12:00 pm JST)
  • Added the 3m Download Breakthrough Commemorative Login Bonus (goes live on August 1, 4:00 am JST)
  • Added the 3m Download Breakthrough Commemorative Daily Single Draw (goes live on August 1, 4:00 am JST)
  • 30-Minute Limited Emergency Special Quest (goes live on July 31, 11:30-11:59 pm JST)
  • Added Jump Menu aka Shortcut button
    • Jump function for easily entering each Menu Screen will be added.
    • The Home button on the top right side of the screen will be changed to this.
    • By touching the Shortcut button, it will display each menu and by selecting it you can easily enter each Menu Screen without going back to Home every time.

Feature Improvements

  • Adjustments to Battle Stamina
    • Maximum Battle Stamina raised from 3 to 5
    • Battle Stamina now recovers by 1 every 60 minutes instead of every 30 minutes
    • Recovering using Ice Cream (Strawberry) and Gem now recovers 5 Battle Stamina.
  • Adjustments to Quest Stamina
    • All players will receive one Ice Cream (Vanilla) as compensation.
Rank Old Max Stamina New Max Stamina New Increase per Rank Interval
1 11 16 3 Stamina/Level from Rank 2 to 10
10 20 43 3 Stamina/Level from Rank 11 to 20
20 30 73 1.8 Stamina/Level from Rank 21 to 30
30 40 91 1 Stamina/Level from Rank 31 to 50
50 60 111 0.58 Stamina/Level from Rank 51 to 100
100 110 140 Further adjustments past Rank 101

Bugfixes

  • Corrected the romanization of Kofuki Shichinosato's name on the card Kofuki Shichinosato (Yuusha)
  • Fixed an issue where skill of the 3★ okatana Karin Miyoshi's Paired Swords scales with strengthening level instead of being a flat value (Ougi Seal Resist +80%) on all levels
  • Fixed a bug where Battle Start and Battle Victory Responses do not play at the Boss battle in Raid Quests
  • Other minor bugfixes

1.2.2

Date: July 20, 2018 13:00 - 20:00 JST (tentative)

New Additions

  • Added the event "Toji Summer Vacation: Struggle Arc" (goes live on July 23)
  • Added new model touch reactions when changing Costumes; reactions vary on the character
  • Added a Character Intro button at the top of the Recruitment Gacha menu (goes live on July 23)

Feature Improvements

  • Adjusted panel travel speed in Raid Quests, allowing the player to traverse panels faster
  • Changed the border design for selected Set Achievement Titles

Bugfixes

  • Other minor bugfixes

1.2.1

Date: July 11, 2018 13:00 - 20:00 JST (tentative)

New Additions

  • Added events
  • Added the "Repeat Quest" feature, allowing standalone quests to be repeated at the cost of not being able to choose Friends to assist
  • Added the Advent of Calamity, a "super high-difficulty" raid content with a new Aradama boss. Continues cannot be used in this new feature
  • Added the Rejuvenation Ceremony, a way to further strengthen Okatana

Bugfixes

  • Fixed an issue where displayed rankings in Novice Toji Strengthening Training and similar events do not match the actual ranking
  • Fixed an issue where skill of the 3★ okatana Karin Miyoshi's Paired Swords scales with strengthening level instead of being a flat value on all levels
  • Corrected the romanization of Kofuki Shichinosato's name on Main Member Cards
  • Fixed a display issue related to Ranking information

1.2.0

Date: June 29, 2018 13:00 - 20:00 JST (tentative)

New Additions

Feature Improvements

  • Support Member icons now display current Limit Break status
  • Reduced the client's data consumption—A large patch download comes with this update. Further details will be available at a later announcement.
  • Added Character Quests for Yukari Origami (Chapter 1) and Yomi Satsuki (Chapter 5)
  • Lowered item requirements for leveling 3★ Main Members—This will be implemented to all Main Members released from July 1 onwards.
  • Added the item Ice Cream (Chocomint), which gives 50 fixed Quest Stamina on use

Bugfixes

  • Fixed an issue where Support Member audio is interrupted during battle
  • Fixed an issue where already accomplished Event Story Quests still cause the NEW indicator to appear in the Event list menu
  • Other minor bugfixes

1.1.6

Date: June 21, 2018 13:00 - 18:00 JST (tentative)

Improvements to Cosmetics

  • At Standby Mode, the character will now look at the direction of the camera when the camera is moved. This will not activate during Costume Change Mode.
  • Appropriate mouth animations will now accompany voice playback
  • Added a background change feature when the menu is hidden
  • Added a Freeze Pose button. This will not activate when changing between menus and during Change Pose.
  • Added a feature to hide all UI elements
  • Added new post-Costume Change animations
  • Added mouth animations to accompany voice playback during combat

Feature Improvements

  • Added events
  • Added a Strengthening Pack to aid beginner players
  • Added an option to sort Support Members according to SP cost

Bugfixes

  • Other minor bugfixes

1.1.5

Date: June 11, 2018 13:00 - 18:00 JST (tentative)

Tournament Updates

  • Added Member Conditions: Each member's attribute value might go up or down during a season depending on whether they are In Perfect Form or Is Lacking
  • Added Promotion Point bonuses: Players receive more Promotion Points depending on the gap between the player and the opponent in rank and Combat Power
  • Implemented loosening of matchmaking logic
  • Ranking changes for 3rd-Class Hanshi
  • Ranking order changes for each class
  • Added Tournament-based achievement titles
  • Lowered maximum Battle Stamina from 5 to 3

Feature Improvements

  • Added events

Bugfixes

  • Fixed an issue involving certain UI elements disappearing when performing a Battle Continue, force-closing and reopening the app
  • Fixed an issue related to activating Absolute Evasion effects: Fixed an issue where characters with an Absolute Evasion effect are unable to evade enemy Ougis—Absolute Evasion is intended to evade damage from Normal Attacks, Chain Attacks and Ougi.
  • Other minor bugfixes

1.1.4

Date: May 31, 2018, 13:00 - 18:00 JST (tentative)

New Content

  • Added new events
  • Added new animations for Ougi, and Battle Start/End

Feature Changes and Improvements

  • Improvements to Friend List load times
  • Balancing for starting Support Points in battle: increased starting SP from 20 to 40
  • Changes to Support Point charge: any downed Main Members will no longer cause a decrease in SP charge in battle
  • Changes to the Stamina Recovery Timer: Stamina timers now display the time remaining until stamina reaches maximum
  • Other minor bugfixes

1.1.3

Date: May 21, 2018, 13:00 - 18:00 JST

Feature Changes and Improvements

  • Added events
  • Other minor bugfixes

1.1.2

Date: May 11, 2018, 13:00 - 18:00 JST

Feature Changes and Improvements

  • Added event (Novice Toji Strengthening Training Ranking Event)
  • Added Special Quest Campaign (May 14 - May 20)
  • Implemented load time improvements to the following menus: Present List, Mission List, Party Formation, Member List, Member Strengthening, Item Sale, Favorite Selection
  • Not listed: Adjustments to maximum HP gain from Max HP Boost leader skills
  • Other minor bugfixes

1.1.1

Date: April 30, 2018, 13:00 - 18:00 JST, extended to 20:00 JST

Feature Changes

  • Added events
  • Added the Consecutive Login Bonus event
  • Added Special Login Bonus

Feature Improvements and Fixes

  • Added a "Refuse All" feature for Friend Requests
  • Added a "Withdraw" feature for Expeditions (Expedition achievements will be changed to require "cleared expeditions" instead of "initiated expeditions" starting May 1, 4:00 AM JST.)
  • Added a feature that allows Equipment used on a Main Member to be removed all at once
  • Implemented balancing on certain Ougi (single-target Ougi like those of Hiyori Juujou, Kaoru Mashiko and Mihono Asakura will now deal damage based on a higher value of Power than before)
  • Improvements to the Raid Quest instance map — players can now move more easily through map cells by tapping on a desired location
  • Increased the minimum amount of damage dealt by confirmed hits (i.e., hits that did not miss) from 0 to 1
  • Changes to Daily, Weekly and Challenge Missions
  • Changed the amount of Support Gacha Tickets and Aradama Nest Maps dropped from Expeditions in Tohoku

Bugfixes

  • Fixed an issue in the Equipment menu where skill text could create excess space
  • Corrected the values of Support Gacha Tickets to properly reflect those recently acquired
  • Fixed an issue in the Support Member Assembly menu where member icons don't display properly
  • Fixed an issue where a battle can proceed without end and without showing the menu for allowing Continues if a unit is completely downed upon receiving Poison and/or Bleeding
  • Other minor bugfixes

1.1.0

Date: April 19, 2018, 13:00 - 18:00 JST

Feature Changes

  • Added the Speed Up Battle Mode: Activating this mode in battle speeds up all unit actions
  • Improvements to Battle UI
    • Added a toggle button for Speed Up Battle Mode
    • Adjusted the size of the toggle button for Auto Mode for ease of use
    • Toggling Auto Mode can now only be done by tapping on the toggle button instead of anywhere on the screen
  • Added event "Spring in Full Bloom! Four-School Combined Off-Campus Learning: Great Aradama Extermination Event"

Bugfixes

  • Fixed an issue where Origami Family Main Members are not displayed properly when viewed through a friend viewing menu
  • Fixed a bug where the appropriate enemy isn't attacked in battle while Auto Mode is active
  • Other minor bugfixes

1.0.2

Date: April 11, 2018, 13:00 - 18:00 JST

Feature Changes

  • Added playable character (Yukari Origami)
  • Added events
  • Added the 10-Draw Gacha for the Support Member Gacha
  • Changes to how Member Bonuses are displayed during Unit Assembly
  • Event Point Rewards now display the next possible item to be attained with the player's current amount of Event Points at the top of the reward list
  • In Support Member Assembly, members that are already in a unit are now located at the bottom of the Support Member list
  • The Friend List now remembers any sort setting changes made

Bugfixes

  • Fixed a Push Notification bug where the same notifications show up more than once
  • Fixed a problem where some images are not displayed properly
  • Fixed a bug where reaching 100 Stamina and/or Rank causes either values to be displayed as 1
  • Other minor bugfixes

1.0.1

Date: March 31, 2018, 13:00 - 18:00 JST

Feature Changes

  • Added playable characters (Yomi Satsuki and Yume Tsubakuro)
  • Added events
  • Improvements to the Auto-Battle function - Main Members will consider attributes in designating targets and will use Ougi when available
  • Raid Quests will no longer consume Quest Stamina

Bugfixes

  • Fixed a bug where Combat Stamina fails to recover if a player's Combat Stamina recovery timer counts down while performing a Tournament Match
  • Fixed a Push Notification bug where the same notifications show up more than once
  • Other minor bugfixes

Compensation: 100 Gem and Ice Cream (Strawberry) x 3